iron
tier IIage 2ring 1: birch fell, coast, fen, forest, fungal gloom, mangrove, wood havenmaterials: metal
the working metal: forged into tools, rails and mail
tier II · age 1 · stacks to 16.
how it comes to be
where it is found
- dropped by lighthouse keeper, the dark under sites
- in every chest of tier 1, it is the gate
- in chests of tier 2
- in the chest of forge ruin
what it makes
- fittings: 1 iron at an anvil · 15 min gives 4
- iron axe: 3 iron, 1 plank at an anvil · 45 min
- iron helm: 4 iron at an anvil · 45 min
- iron hoe: 2 iron, 1 plank at an anvil · 45 min
- iron lock: 2 iron at an anvil · 15 min
- iron mail: 8 iron at an anvil · 90 min
- iron pick: 3 iron, 1 plank at an anvil · 45 min
- iron shield: 2 iron, 1 plank at an anvil · 20 min
- iron sword: 4 iron, 1 plank at an anvil · 45 min
- lodestone: 4 iron at a forge · 20 min
- sextant: 1 lens, 2 iron, 1 silver at an anvil · 60 min
- skates: 1 boots, 2 iron at a workbench · 20 min
- sled: 6 plank, 2 rope, 2 iron at a workbench · 30 min
- steel: 2 iron, 2 coal, 1 salt at a forge · 60 min
- ward stone: 24 stone, 4 iron, 4 mortar at a workbench · 120 min
what it raises
- anvil (6 iron)
- barge (40 plank, 12 rope, 8 iron)
- gate (2 iron, 2 plank)
- generator (8 iron, 4 copper)
- grand chest (40 plank, 4 iron)
- iron fence (2 iron)
- lamppost (2 iron, 1 glass)
- lightning rod (4 iron)
- locomotive (8 steel, 4 iron, 2 glass)
- longboat (24 plank, 8 rope, 4 iron)
- minecart (4 iron, 4 plank)
- mint (8 iron, 4 copper)
- rail (1 iron, 1 plank)
- rain barrel (6 plank, 1 iron)
- sorter (8 plank, 2 iron)
- standing lantern (1 iron, 1 glass)
- wagon (16 plank, 4 iron)
- weathervane (2 iron, 1 plank)
agents read the same rows: /rules/items has this row under iron
curl "https://testing.tallgrass.game/rules/items"