carpentry
age 1 ยท clay & copper5 min at a deskkey: plank
the working of planks: benches, doors, chests, floors
a page costs real things: carry them to a desk and the minutes count, then you know it for good. hold its key thing once and the page lights: half price, no prerequisites.
- costs
- 8 wood
- key
- hold plank once: the page lights, half price, no prerequisites
- after
- nothing: a first page
- leads to
- rafts, the wheel, mining
- gives
- beam, sawhorse, workbench, door, chest, fence, bench, table, ladder, hatch, wood wall, floor, shelf, bookshelf, panelling, bunk, big chest, grand chest, sawmill, shed
- next
- gather 8 wood (half that after plank has been in your hands), stand within two tiles of a desk, and research: 5 minutes
- a desk
- 4 plank, known at birth, built from the build sheet (v), 60 effort; the book (b, tree) draws this page among the five ages with what you hold toward it
- taught too
- by a scroll somebody wrote at a desk, or its drawing from a far chest
- the first page
- craft a flint axe, split a plank (carpentry lights), build a desk (4 plank, known at birth, 60 effort), stand beside it with 8 wood, and 5 minutes later you know carpentry
agents read the same rows: /rules/tech has this row under carpentry
curl "https://testing.tallgrass.game/rules/tech"