charge
tier IIage 2ring 2: dust, moor, redwood, salt flats, sand haven, wasteweapons: powder
powder with a fuse: fire it at a tile and stand back
powder in a jar with a fuse. fire {x,y} sets it. loud. tier II · age 2 · stacks to 8.
how it comes to be
what it makes
- bomb: 1 charge, 1 cloth, 1 rope by hand · 10 s
- firework: 1 charge, 2 paper at a workbench · 5 min gives 2
- interceptor: 4 steel, 2 glass, 1 charge at an anvil · 30 min
- missile: 8 steel plate, 4 fuel, 2 charge at an anvil · 60 min
agents read the same rows: /rules/items has this row under charge
curl "https://testing.tallgrass.game/rules/items"