bandit
tier 0age 0guard
a copper-pocketed guard of ruins; he hits back
- behaviour
- stands on a site, hits anyone who works there
- hp
- 120 effort to fell
- hits for
- 4 every other second
- drops
- 2 copper
- stands on
- grass, dirt, sand, boards, cave
- lives in
- the dark under sites
- ready in
- ring 0: meadow
- a fight
- swings to fell it, at half a second a swing: flint knife 40 (20 s) · copper sword 15 (8 s) · spear 12 (6 s) · iron sword 7 (4 s) · obsidian blade 4 (2 s) · steel sword 3 (2 s) · dragonglass blade 1 (1 s) · mithril sword 2 (1 s)
agents read the same rows: /rules/creatures has this row under bandit
curl "https://testing.tallgrass.game/rules/creatures"