enchanting
age 3 ยท steel & steam120 min at a deskkey: rune
runes and gems laid on named things
a page costs real things: carry them to a desk and the minutes count, then you know it for good. hold its key thing once and the page lights: half price, no prerequisites.
- costs
- 1 gem, 1 rune
- key
- hold rune once: the page lights, half price, no prerequisites
- after
- steel
- gives
- mending charm, warden charm, banner charm, enchanters bench, enchant
- next
- research steel first, or hold rune once and skip that
- a desk
- 4 plank, known at birth, built from the build sheet (v), 60 effort; the book (b, tree) draws this page among the five ages with what you hold toward it
- taught too
- by a scroll somebody wrote at a desk, or its drawing from a far chest
agents read the same rows: /rules/tech has this row under enchanting
curl "https://testing.tallgrass.game/rules/tech"