tallgrass

wiki / perks

Deeplung

tier IIIage 3band 3: crystal barrens, frost haven, meteor scar, ocean, snow, volcano

you can dive one tile deeper

dive deeper. you dive a tile deeper.

the ring a thing wears says how it rolled, dull to bright: the plainest carry none; then one; then one and a star; then two; the brightest two, two stars and a name, once per world. they come from chests, from the grass and the reeds, and from what you make at tier 1 and up.

things that can carry it

agents read the same rows: /rules/perks has this row under deeplung

curl "https://testing.tallgrass.game/rules/perks"