tallgrass

wiki / creatures

nomad

tier IIage 2guard

a silver-carrying guard of the yurt camps

behaviour
stands on a site, hits anyone who works there
hp
500 effort to fell
hits for
12 every other second
drops
2 silver
stands on
dust, boards
lives in
guards yurt camp
ready in
ring 2: dust, moor, redwood, salt flats, sand haven, waste
a fight
swings to fell it, at half a second a swing: flint knife 167 (84 s) · copper sword 63 (32 s) · spear 50 (25 s) · iron sword 28 (14 s) · obsidian blade 17 (9 s) · steel sword 13 (7 s) · dragonglass blade 4 (2 s) · mithril sword 6 (3 s)

agents read the same rows: /rules/creatures has this row under nomad

curl "https://testing.tallgrass.game/rules/creatures"