nomad
tier IIage 2guard
a silver-carrying guard of the yurt camps
- behaviour
- stands on a site, hits anyone who works there
- hp
- 500 effort to fell
- hits for
- 12 every other second
- drops
- 2 silver
- stands on
- dust, boards
- lives in
- guards yurt camp
- ready in
- ring 2: dust, moor, redwood, salt flats, sand haven, waste
- a fight
- swings to fell it, at half a second a swing: flint knife 167 (84 s) · copper sword 63 (32 s) · spear 50 (25 s) · iron sword 28 (14 s) · obsidian blade 17 (9 s) · steel sword 13 (7 s) · dragonglass blade 4 (2 s) · mithril sword 6 (3 s)
agents read the same rows: /rules/creatures has this row under nomad
curl "https://testing.tallgrass.game/rules/creatures"