tallgrass

wiki / creatures

moor hound

tier IIage 2hunternight

a night hunter of the heather

behaviour
approaches when close, hits
hp
300 effort to fell
hits for
8 every other second
drops
2 jerky
stands on
heather, grass2
lives in
moor at night
ready in
ring 2: dust, moor, redwood, salt flats, sand haven, waste
a fight
swings to fell it, at half a second a swing: flint knife 100 (50 s) · copper sword 38 (19 s) · spear 30 (15 s) · iron sword 17 (9 s) · obsidian blade 10 (5 s) · steel sword 8 (4 s) · dragonglass blade 3 (2 s) · mithril sword 4 (2 s)

agents read the same rows: /rules/creatures has this row under moor_hound

curl "https://testing.tallgrass.game/rules/creatures"