tallgrass

wiki / creatures

keeper

tier Iage 1guard

the shrine's warden; it carries the key

behaviour
stands on a site, hits anyone who works there
hp
300 effort to fell
hits for
6 every other second
drops
1 key
stands on
grass, grass2, dirt, sand, mud, heather, dust, fern, snow, basalt
lives in
guards shrine
ready in
ring 1: birch fell, coast, fen, forest, fungal gloom, mangrove, wood haven
a fight
swings to fell it, at half a second a swing: flint knife 100 (50 s) · copper sword 38 (19 s) · spear 30 (15 s) · iron sword 17 (9 s) · obsidian blade 10 (5 s) · steel sword 8 (4 s) · dragonglass blade 3 (2 s) · mithril sword 4 (2 s)

agents read the same rows: /rules/creatures has this row under keeper

curl "https://testing.tallgrass.game/rules/creatures"