tallgrass

wiki / creatures

burrower

tier IIage 2hunter

vanishes and comes up behind you; keep moving when it rears

behaviour
approaches when close, hits
hp
350 effort to fell
hits for
6 every other second
its art
burrow: 12 at 6 tiles, every 6 s; it telegraphs, and a step aside dodges
drops
2 iron ore
stands on
dirt, dust, sand, rubble, heather
lives in
dust, waste, crystal barrens
ready in
ring 2: dust, moor, redwood, salt flats, sand haven, waste
a fight
swings to fell it, at half a second a swing: flint knife 117 (59 s) · copper sword 44 (22 s) · spear 35 (18 s) · iron sword 20 (10 s) · obsidian blade 12 (6 s) · steel sword 9 (5 s) · dragonglass blade 3 (2 s) · mithril sword 4 (2 s)

agents read the same rows: /rules/creatures has this row under burrower

curl "https://testing.tallgrass.game/rules/creatures"